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divOffline
Post subject:   PostPosted: Jul 27, 2004 - 11:01 PM
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Joined: Feb 26, 2004
Posts: 352
Location: California
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I found a little tutorial on it here http://www.meltdown.ca/lan_party_2003/quake_tournament.php?lg=en Down towards the bottom of the page is a write-up on how to set the enemy model to a different one. They recomend one that makes noise so you can hear them aproaching. And then it gives the commands to set the enemy color. You have to have force model on so they will all be the same, but it seems to only work in osp, or baseq3 that has osp files installed.

Good luck, let me know how it works for you.

Div'
 
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Oven_MittenOffline
Post subject:   PostPosted: Jul 27, 2004 - 01:26 PM
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Joined: Feb 29, 2004
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Hey Div, What did you end up doing to make them yellow? Also, is there a way to make everyone a different guy besides sarge if you have player models forced to one?
 
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divOffline
Post subject:   PostPosted: Jul 27, 2004 - 04:13 AM
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Joined: Feb 26, 2004
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Well, I kinda got it figured out, but it only works in some servers. Maybe I'm doing something wrong or maybe the server needs something set for it to work, anyways.....

Div'
 
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divOffline
Post subject: How to make opponent color different?  PostPosted: Jul 26, 2004 - 02:48 AM
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Joined: Feb 26, 2004
Posts: 352
Location: California
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I have seen movies of Quake3 matches and they have set the color of the enemy team as yellow. Bright yellow! I was wondering how they did that. Does anyone know? Help here. More curious than anything, but I want to know. Cool

Div'
 
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