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<title>Quake addicts</title>
<pubDate>Sat, 22 Mar 2008 12:07:11 -0500</pubDate>
<link>http://www.quake3addicts.com/</link>
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<title>Quake Zero given a new name.</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=94</link>
<description>id has decided to call it QuakeLive. There are some write-ups at several different sites and a beta testing program you can sign up for at Quakelive.com I also found some screenshots at VoodooExtreme. Have a look and sign up for the beta program. If anyone gets into the beta program, I hope you come and update us all on the game and release date etc.</description>
<pubDate>Sat, 22 Mar 2008 12:07:11 -0500</pubDate>
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<title>Quake Zero not actually in web-browser.</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=93</link>
<description>FTA, &quot;Quake Zero has been billed as a free, browser-based game of Quake 3 Arena supported by advertising revenue, but those of you worried that it'll be written in Java or something can rest easy - id's Steve Nix tells us it just uses the browser to get going.&quot; Read the full article Here.</description>
<pubDate>Tue, 25 Dec 2007 10:31:26 -0600</pubDate>
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<title>John Carmack - Second team at id Software, and Quake Zero</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=92</link>
<description>John Carmack talks about adding a second team at id Software to speed developement, and the release of an online free version of Quake 3 called QuekeZero that will be played through a browser and be able to be played on virtually any hardware. Check out the video Here.</description>
<pubDate>Tue, 25 Dec 2007 10:30:12 -0600</pubDate>
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<title>Enemy Territory: Quake Wars Demo is out.</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=91</link>
<description>Description from Gamers Hell.  &quot;The Enemy Territory: QUAKE Wars(TM) PC Demo (Multiplayer &amp; Single-Player) comes with the final version of Valley, one of the larger battlegrounds in the game. Set in Yosemite, California, Valley has the Global Defense Force on the attack, as they attempt to foil a Strogg contamination plot centering on a water treatment facility. Valley features a great blend of close quarters infantry action, vehicle battles and aircraft dogfights, and the varied terrain combining mountains, waterways, tunnels and industrial structures allows for many different playing styles. To top it all off, there's a multitude of optional side missions and plenty of opportunities to try out the various defense turrets, artillery and radar deployables - Valley is a prime example of the frantic and diverse action you'll find in Enemy Territory: QUAKE Wars. The demo also features ETQW's bots, so you can explore the map and gameplay in single-player mode with computer-controlled opponents, or use the bots to fill up empty slots on multiplayer servers. We are also including the standalone server as well as the server launcher tool, so you can host your own online and LAN games.&quot;</description>
<pubDate>Sat, 29 Sep 2007 09:55:26 -0500</pubDate>
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<title>Punkbuster installing services on your computer.</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=90</link>
<description>   I hadn't played Quake3 in a while since I had issues with my computer. I recently upgraded My PC and decided to see how much I'd lost since the last time I played. I have a fresh install of Windows XP and I am keeping things running clean and smooth (not like my last install) by not installing every piece of crap that comes along. I had saved my Quake III directory so I wouldn't have to download all the maps and mods. I copied it back over and fired up the game. OK, I expected Punkbuster to have to update, but it was taking forever. I ran pbweb and in 30 seconds or so, I'm good to go. I play for a few games (I lost allot since I last played) and closed out the game. </description>
<pubDate>Sat, 15 Sep 2007 22:52:39 -0500</pubDate>
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<title>Brief history of Quake</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=89</link>
<description>Found a video that goes through the Quake series. Not every game or mod, but Quake 1, 2, 3, 3 Arena. I may have missed some, but I was in shock as I rolled down memory lane. Have a look at it HERE.</description>
<pubDate>Thu, 30 Aug 2007 00:08:02 -0500</pubDate>
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<title>Quake Zero</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=88</link>
<description>Quake Zero Unveiled [August 04, 2007, 11:19 am ET] - Viewing Comments
Eurogamer has word on another revelation from last night's QuakeCon keynote, as id Software reveals plans for Quake Zero, a web-based variation on Quake III Arena that will be supported by advertising. This is described by John Carmack as an &quot;experimental&quot; project, but could lead to a second team working on a tech5-based Quake game. There's more about this on Kotaku, where Todd Hollenshead admits some of the motivation for such a project is to regain some of id's preeminence in the world of competitive online gaming, and a browser-based shooter should allow access to the game for almost anyone with a computer.</description>
<pubDate>Tue, 21 Aug 2007 22:01:31 -0500</pubDate>
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<title>A Brief History of Game Consoles, as Seen in Old TV Ads</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=87</link>
<description>Have a look back at the history of console games through the ads they made for them. From the article, &quot;From Atari's PONG to the Sony PlayStation 3--we laugh, we cringe, we reminisce.&quot; Has some interesting info along with the ads. Have a look HERE.</description>
<pubDate>Tue, 21 Aug 2007 22:00:48 -0500</pubDate>
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<title>City council vs CentOS</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=86</link>
<description>OK, not Quake related, but a good read none the less. It lets you know that &quot;people&quot; are the best tech out there. If you know something, you are valuable. It's the e-mail correspondence between a City councilman and the CentOS operating systems representative. CentOS offers free webserver operating system's with apache. It is the OS behind allot of websites and turns out, the city of Tuttle, Oklahoma's website. When the site went down, it displayed the default page when there is nothing on the server, so the City councilman started an e-mail exchange that is classic. Read them HERE, it's worth the read.</description>
<pubDate>Sat, 19 Aug 2006 13:44:31 -0500</pubDate>
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<title>CPL chooses CPMA VQ3 for Quake 3 for world tour</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=85</link>
<description>from the article... &quot;The CPL announced today that it will feature the Challenge ProMode Arena (CPMA) with VQ3 gamplay, during the Quake 3 tournaments of the 2006 World Season. CPMA includes such features as MultiView demos, improved netcode and improved gameplay physics.&quot; Read the full article HERE.</description>
<pubDate>Thu, 10 Aug 2006 22:05:36 -0500</pubDate>
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<title>CPL Selects Quake 3 Arena for World Tour</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=84</link>
<description>from the article.. &quot;Hours after CPL's announcement to use Quake 3 as their dueling platform for their 2006 season the echoes in the community of professional gamers are very loud. We have interviewed sixteen people from the scene about what they like, what they dislike about this decision and whether they intend to participate in tournaments for a seven year old game.&quot; Read it HERE.</description>
<pubDate>Thu, 10 Aug 2006 22:05:24 -0500</pubDate>
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<title>QuakeCon 06: John Carmack Keynote Address</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=83</link>
<description>A link to John Carmack's QuakeCon 2006 keynote speech. &quot;It was comparable to his down to earth speech presented last year when he focused on next generation console gaming. This year, he focused on multi-processor support in games. This video includes 1 hour and 20 minutes of Carmack's address. Sit back and relax and prepare to be blown away by the genius mind of the QUAKE creator himself, John Carmack. Watch it Here. (not the complete speech)

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<pubDate>Mon, 07 Aug 2006 23:29:33 -0500</pubDate>
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<title>Quake turns 10 yrs. old on June 22, 2006</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=82</link>
<description>The shareware 0.91 version of Quake was uploaded to cdrom.com on June 22, 1996. You can read the &quot;Announcement&quot; here.  The download was 7, 1.44MB floppy disk images. Needless to say it was an initial disappointment due to the lack of fast enough PC's. One funny read is the newsgroups, where everyone is expressing their grief about the slow fps on thier 386 and 486's. Have a humorous read here. Also, you can read the history of  the Quake series from 1996 to 2001 here.   Long live the king!!</description>
<pubDate>Sat, 24 Jun 2006 14:23:25 -0500</pubDate>
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<title>The Jawbreaker trick jumping video.</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=81</link>
<description>The man himself has done it again. Jawbreaker has released his latest masterpiece. Some tricks you never thought of, or thought could never be possible, are done in this newest video. Most are done on maps we play on all the time. A few defrag maps but most you will recognize and shake your head. Nice editing, better than some older video's. The producer is getting some skills. Have a look and enjoy. It can be found in the &quot;Downloads&quot; section of this site. </description>
<pubDate>Thu, 25 May 2006 01:50:22 -0500</pubDate>
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<title>New Q3A 1.32c Patch Fixes Buffer Overflow Exploite</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=80</link>
<description>id Software released new patches for Quake III Arena, Return To Castle Wolfenstein, and Wolfenstein: Enemy Territory. The issues fixed are CVE-2006-2082 (information leak) and a buffer overflow exploitable by malicious servers (CVE-2006-2236).

http://www.gamershell.com</description>
<pubDate>Wed, 10 May 2006 00:52:24 -0500</pubDate>
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<title>The State of Cheating in Online Multiplayer Games</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=79</link>
<description>Exploring cheating in online multiplayer games. An interesting article about the trends and affects of cheating. From the article..  &quot;Anyone who has played a game online has encountered a person who was cheating; whether they were aware of it or not. If the game does not include some form of anti-cheat then the chances of cheaters more than triples.&quot; The part that interested me was..  &quot;In the online MP arena some people get a little paranoid; people who are otherwise rational people begin to think everyone who is better or scoring more points than them, is cheating.&quot; Read the full article here.</description>
<pubDate>Sun, 07 May 2006 13:16:14 -0500</pubDate>
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<title>Physics in your PC games. The AGEIA-Havok Debate</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=78</link>
<description>Physics in your PC games. From the article &quot;How much interaction do you want in your PC games? It used to be that graphics were the number one factor in picking up a new game but now players are asking more and more about interactions in the environment. 
One company that has provided such interaction is Havok who developed a physics engine that has been used in a ton of games, including most famously in Valve's first person shooter Half-Life 2....
In the other corner we have AGEIA which has its own physics software engine, the PhysX API, but is also pushing their own enhancement called the PhysX physics processing chip....AGEIA entry is UbiSoft's latest military tactical shooter Tom Clancy's Ghost Recon Advanced Warfighter.&quot; 
  Read the full debate here.</description>
<pubDate>Sat, 06 May 2006 03:23:34 -0500</pubDate>
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<title>First stand alone game based on the Quake 3 engine.</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=77</link>
<description>The first stand alone game based on the recently released quake3 game engine has been released. Allot of work has gone into this new game. I haven't tried it out but screen shots look good. 

The game is called Tremulous, which  is a hybrid first-person shooter/real-time strategy game featuring teams of aliens and humans. &quot;The object of the game is to wipe out the opposing team's spawn points and all of their players. Both teams may build new spawn points and other structures by spending &quot;build points&quot; that are pooled together for a team and are recovered only when a structure is destroyed.&quot; (from the quick start guide). Sounds interesting if your into the strategy type game and still want the first person shooter action. Check it out here.</description>
<pubDate>Fri, 31 Mar 2006 21:42:49 -0600</pubDate>
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<title>Quake 4 Retail BETA v1.1 for Windows</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=76</link>
<description>The Quake 4 BETA v1.1 patch for Windows users was released today (February 22, 2006).  This patch includes fixes, new gameplay elements for single player, voice chat in multiplayer, forcemodel option, Hyper-Threading Technology support, and much more.  However, once updated to the 1.1 patch, users will only be able to play with other players who have made the upgrade to 1.1 also.  For single player, saved games from previous versions of the game will not be compatible with the new 1.1 patch update.  You can click here to download.</description>
<pubDate>Sat, 25 Feb 2006 16:39:44 -0600</pubDate>
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<title>Quake 4 1.0.5.0 Beta Patch</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=75</link>
<description>A new patch for Quake 4 came out today.  The Retail 1.0.5.0 Beta patch is supposed to have some major fixes, including a significant increase in performance for users with Intel Pentium Hyper-Threading technology, users with multiple processors, and users with dual core processors.  You can download it here.  Make sure to read the readme.txt file after you download it to get the instructions on how to put the new changes into effect and for the console command to allow Q4 to utilize the changes.</description>
<pubDate>Tue, 13 Dec 2005 09:08:37 -0600</pubDate>
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<title>New Quake 4 Maximiser Mod and FPS Mappacks</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=74</link>
<description>The Q3A OSP version of Quake 4 is here: Quake 4 Maximiser.  Q4Max features competition modes, smoother gameplay, and bright colored skins.  All to resemble what OSP was like for Q3A.  You can get it here.  Also available separately are Drach's FPS mappacks.  These mappacks are supposed to help improve performance with mediocre and low-end computers by manipulating the amount of light that is used within the maps.  The command to do this is r_lightdetaillevel -1 through 9.  You can get the CTF FPS Mappack here and the DM FPS Mappack here.</description>
<pubDate>Sat, 10 Dec 2005 23:40:51 -0600</pubDate>
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<title>Build your own Quake 4 mods.</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=73</link>
<description>The QUAKE 4 Software Development Kit (SDK) and mod development tools are now available at www.iddevnet.com. This site offers downloads, examples, documentation and other information for anyone interested in creating QUAKE 4 mods.</description>
<pubDate>Wed, 30 Nov 2005 02:32:38 -0600</pubDate>
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<title>'Quake IV' - Single/Multiplayer Demo Available NOW</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=72</link>
<description>id Software has released a demo for Quake 4 allowing you to try out Raven Software's sci-fi FPS, offering a single-player mission from the beginning of the game where you battle with Rhino Squad to clear a landing zone for the main earth forces, and also 2 multiplayer maps (The Fragging Yard, and The Fragging Yard 1v1). Read about it and find links to download the Demo  HERE.</description>
<pubDate>Sun, 27 Nov 2005 00:53:03 -0600</pubDate>
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<title>Quake 4 v1.0.5 patch is out.</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=71</link>
<description>The first patch is out. Fixes game browser issues and the &quot;com_allowconsole&quot; not sticking after exiting the game. No fixes for the game itself, aparently, at least not listed in the official release. You can check out a performance comparison with the original game vs the patched game at Phoronix.com. Read it HERE. By thier tests, it slows down the fps slightly, but they say worth the improvements. Sort of.</description>
<pubDate>Fri, 18 Nov 2005 22:56:53 -0600</pubDate>
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<title>29 no-nos for gamers over age 30</title>
<link>http://www.quake3addicts.com/index.php?name=News&amp;file=article&amp;sid=70</link>
<description>The ESA says that the average gamer is 30 years old. It’s time that those of us who are 30 or older realize that some of the things we grew up doing as gamers are no longer really appropriate, cool, or kosher given our new demographic bucket. Here, then, is a helpful guide to 29 things a gamer should never do past the age of 30. Read them HERE.</description>
<pubDate>Wed, 16 Nov 2005 00:27:21 -0600</pubDate>
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